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City Street WIP

This is a series of iterations I did of a street made in blender, all assets were created from scratch with most of the work done with blender's default procedural shading tools. This was made for practice after I finished work on 2 short films for my degree in animation, while technically unfinished this is as far as I will be taking this project.

Final render

Final render

low res test with volumetric rendering

low res test with volumetric rendering

false mist pass test

false mist pass test

early texturing and lighting test

early texturing and lighting test

early modelling and texturing

early modelling and texturing

eevee rendered screenshot

eevee rendered screenshot

cycles screenshot

cycles screenshot