Website powered by

Train Station

I originally started this project to experiment with stylization and real time rendering, in order to create environments faster. This didn't work out this ended up being a lot of work and I ultimately used raytracing effects.
I tried painting the textures all in photoshop and doing so loosely in order to achieve a painterly effect, which only worked in part and was actually more intensive than what I would normally do.

a different angle

a different angle

clock textures

clock textures

beams

beams

platforms

platforms

track

track

window

window