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Realistic CG Can with blend shapes

This is a fairly high poly CGI drinks can, I wanted a can model which would hold up in close up or being the focus of a shot. the metal texture is procedural and had small scratches and grain in accordance with the texture I've found on real steal/aluminium cans. I also made several original 'generic' drink brands. I also included in the texture for the can a slider that switches between these 4 beverages, so that if I were populating a scene I could quickly copy 1 can and switch them around for variety. I also made blend shapes for the opening of the can and the crushing of the can. I created 2 crushed can blend shapes which, when blended together at different ratios, can create a number of unique crushed model states, again for variety.

I could easily lower the number of polygons to enable me to create large number of cans to populate a scene, however I felt that most models of cans I found available online already served this purpose which is why I wanted to create a high quality model.

Turn around of the alternate designs

Blend shapes demo

Quick demonstration

The different designs on their own

The different designs on their own

topology, the poly count is fairly high to allow for the crush blend shapes and the smoothness of the model

topology, the poly count is fairly high to allow for the crush blend shapes and the smoothness of the model